Mehmet Göktuğ Kola

Game Developer & Sound Designer

I build movement systems in Unity — then I make the sound that movement makes.

Selected work

Three games. Code and audio by me.

Drive

A racing game featuring a retrowave atmosphere and fluid driving mechanics.

Game Developer · Sound Designer · February – May 2026

UnityC#FL StudioPCGitHub
Drive PosterDrive Gameplay
Drive screenshot 2
Drive screenshot 3
Drive screenshot 4
Drive screenshot 5
Cloud LeftCloud Right

Somnia

An FPS platformer built around fluid movement mechanics. Fast-paced, rich gameplay with swinging, wallrun, and bunnyhop.

Game Developer · Sound Designer · February – May 2025

UnityC#FL StudioPCGitHubitch.io
Somnia screenshot 1
Somnia screenshot 2
Somnia screenshot 3
Somnia screenshot 4

Alien's Baklava

A 2D top-down mobile game where you evade the police while trying to deliver baklava to your grandmother.

Game Developer, Game Designer, 2D Artist, Sound Designer · April – June 2024

UnityC#FL StudioPixel ArtAndroidMobilGitHubitch.io
Alien's Baklava screenshot 1
Alien's Baklava screenshot 2
Alien's Baklava screenshot 3
Alien's Baklava screenshot 4
Alien's Baklava screenshot 5
Alien's Baklava screenshot 6
Alien's Baklava screenshot 7

Sound Design

Original music and sound effects (SFX) produced for the projects above.

SoundCloud Player Loading...

Experience

  1. Bodurat Games

    2024 – 2026

    Game Developer / Sound Designer (Volunteer)

    Handled gameplay programming, full SFX and music production for 'Karagöz in İstanbul' (shadow theatre adaptation exhibited at Bodrum Castle, Spanish Tower for İBB) and mobile arcade game 'Hoppy Frog'.

  2. Kiki Games

    July 2025

    Game Developer Intern

    Contributed to game concept development and rapid prototyping processes using Unity and C#.

About

I am a game developer and Digital Game Design graduate. I build gameplay and movement systems in Unity with C#, and produce the sound design and music for my own projects in FL Studio.

Graduated with a B.A. in Digital Game Design from Muğla Sıtkı Koçman University (2022 – 2026). Focused on the synergy between fluid movement mechanics and responsive audio design, creating end-to-end gameplay experiences, SFX, and music both independently and in teams.

🎓 Muğla Sıtkı Koçman Üniversitesi🎮 Dijital Oyun Tasarımı (2022 – 2026)⭐ AGNO / GPA: 3.30
Mehmet Göktuğ Kola

Contact

Open to junior Unity developer and sound design roles.